disableAccel() | mvForceResult | |
disableDirection() | mvForceResult | |
disableDragAccel() | mvForceResult | |
disableDragForce() | mvForceResult | |
disableDragShift() | mvForceResult | |
disableForce() | mvForceResult | |
disableGravity() | mvForceResult | |
disableOmega() | mvForceResult | |
disableQuaternion() | mvForceResult | |
disableRotation() | mvForceResult | |
disableShift() | mvForceResult | |
disableTorque() | mvForceResult | |
fetchBodyPtr(mvIndex index) const | mvForceResult | |
fetchForcePtr(mvIndex index) const | mvForceResult | |
fetchGroupBehaviourPtr(mvIndex gbIndex) const | mvForceResult | |
fetchGroupPtr(mvIndex index) const | mvForceResult | |
fetchPathwayPtr(mvIndex index) const | mvForceResult | |
fetchWaypointPtr(mvIndex index) const | mvForceResult | |
getAcceleration() const | mvForceResult | |
getAccelerationEffectType() const | mvForceResult | |
getAccelerationMotionType() const | mvForceResult | |
getCurrentBodyPtr() const | mvForceResult | |
getDirection() const | mvForceResult | |
getDirectionEffectType() const | mvForceResult | |
getDirectionMotionType() const | mvForceResult | |
getDragAcceleration() const | mvForceResult | |
getDragForce() const | mvForceResult | |
getDragShift() const | mvForceResult | |
getElapsedSystemTime() const | mvForceResult | |
getForce() const | mvForceResult | |
getForceEffectType() const | mvForceResult | |
getForceMotionType() const | mvForceResult | |
getGravity() const | mvForceResult | |
getGravityEffectType() const | mvForceResult | |
getGravityMotionType() const | mvForceResult | |
getOmega() const | mvForceResult | |
getOmegaEffectType() const | mvForceResult | |
getOmegaMotionType() const | mvForceResult | |
getQuaternion() const | mvForceResult | |
getQuaternionEffectType() const | mvForceResult | |
getQuaternionMotionType() const | mvForceResult | |
getRotation() const | mvForceResult | |
getRotationMotionType() const | mvForceResult | |
getShift() const | mvForceResult | |
getShiftEffectType() const | mvForceResult | |
getShiftMotionType() const | mvForceResult | |
getTimeStep() const | mvForceResult | |
getTorque() const | mvForceResult | |
getTorqueEffectType() const | mvForceResult | |
getTorqueMotionType() const | mvForceResult | |
getWorldPtr() const | mvForceResult | |
isAccelerationSet() const | mvForceResult | |
isDirectionSet() const | mvForceResult | |
isDragAccelerationSet() const | mvForceResult | |
isDragForceSet() const | mvForceResult | |
isDragShiftSet() const | mvForceResult | |
isForceSet() const | mvForceResult | |
isGlobalEffectDefault() const | mvForceResult | |
isGravitySet() const | mvForceResult | |
isOmegaInDegrees() const | mvForceResult | |
isOmegaSet() const | mvForceResult | |
isQuaternionSet() const | mvForceResult | |
isRotationInDegrees() const | mvForceResult | |
isRotationSet() const | mvForceResult | |
isShiftSet() const | mvForceResult | |
isSteeringMotionDefault() const | mvForceResult | |
isTorqueSet() const | mvForceResult | |
mvForceResult(mvConstWorldPtr world, mvConstBodyPtr body) | mvForceResult | |
predictFinalPositionOfCurrentBody() const | mvForceResult | |
predictFinalVelocityOfCurrentBody() const | mvForceResult | |
predictPositionOfCurrentBody() const | mvForceResult | |
predictVelocityOfCurrentBody() const | mvForceResult | |
resetAll() | mvForceResult | |
setAcceleration(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setCurrentTimeStep(mvFloat timeInSecs) | mvForceResult | |
setDirection(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setElaspedSystemTime(mvFloat timeInSecs) | mvForceResult | |
setFinalPositionPrediction(const mvVec3 &pos) | mvForceResult | |
setFinalVelocityPrediction(const mvVec3 &pos) | mvForceResult | |
setForce(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setGravity(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setOmegaInDegrees(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setOmegaInRadians(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setPositionPrediction(const mvVec3 &pos) | mvForceResult | |
setQuaternion(const mvFloat *quatArray, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setRotationInDegrees(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setRotationInRadians(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setShift(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setToGlobalEffect() | mvForceResult | |
setToLocalEffect() | mvForceResult | |
setTorque(const mvVec3 &value, mvMotionTypeEnum mType=MV_DEFAULT_MOTION, mvEffectTypeEnum eType=MV_DEFAULT_EFFECT) | mvForceResult | |
setVelocityPrediction(const mvVec3 &pos) | mvForceResult | |