mvMotionAI - C++ library for motion based steering behaviours under the MIT license found in ./COPYING
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On 30 September 2007
There are three options for compiling the mvMotionAI library.
1. Using the Code Blocks workspace located in main directory. This workspace contains many projects that are compiled under the following environments
- Windows XP with MinGW GCC compiler
- Ubuntu with GCC compiler
2. Using the CMake build file (CMakeLists.txt) to generate the relevant IDE project format or makefile for your compiler. It has two of the four projects/tutorials configured.
3. Using Visual C++ 6.0 workspace in the VisualC++Workspace. Not sure if it's working correctly.
DON'T USE the automake provided with the project as it's not up to date.
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- General storage directory for old code segements used from previous versions of mvMotionAI.
- location of binaries (& mingw DLL library) after build.
- binaries of using examples mvMotionAI, three mvMotionAI lua scripts, plus various DLLs for running on Windows XP 32 bits
- do not use as the new source code is not commented for Doxygen doxygen generated API documentation config file.
- source of the compiled programs in bin. Also contains tutorials and side projects directory.
- prototypes (code + interfaces) of new features for the mvMotionAI library
- the header files required for development of applications using mvMotionAI. The mvMotionAI library header files are located in include/mv directory.
- mostly Win32 header files for Lua & other libraries used in compiled examples
- static libraries of linking applications to mvMotionAI
- static libraries objects used for mvMotionAI examples.
- various files and code used in development
- source code files for the mvMotionAI library.
- MSVC++ 6 workspace for development
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David Young
http://sourceforge.net/projects/mvmotionai
david.young.email AT gmail DOT com
6 November 2006, 30 September 2007.
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