#include <mvUniformAccelForce.h>
Public Member Functions | |
virtual bool | calcFullForces (mvForceResultPtr fResult) |
calculates the full forces applied on a body - MUST BE OVERLOADED | |
virtual void | filter (mvForceStatus &worldStatus) |
blah blah |
bool mvUniformAccelForce::calcFullForces | ( | mvForceResultPtr | fResult | ) | [virtual] |
calculates the full forces applied on a body - MUST BE OVERLOADED
[in,out] | fResult | Module for storing result & retrieve information about current system |
Implements mvBaseForce.